Here is stack dump from my most recent crash.
Exception type: Access violation
Call stack (14 levels):
0x7C817077
0x00869D54
0x00475D0F
0x00476A0C
0x00476995
0x005DA3B2
0x004D8998
0x008697B9
0x77C2C2DE
0x7C9109BA
0x7C91916A
0x7C91911F
0x7C918E67
0x7C91168B
<end>
I understand that no work is currently being done on CoD in ALCUGS but I sincerely hope someone can put this information to use.
Is there any possibility that the current version of CoD in MOUL could be ported back to ALCUGS?
Cal
CoD Crash -- One of many
- calroger
- Posts: 321
- Joined: Wed 25. Apr 2012, 23:56
- Gender: Male
- TOC-MOUL Name: Akon
- TOC-MOUL KI#: 208406
- MOULa Name: Retiredman
- MOULa KI#: 16603428
- Gehn Shard Name: Retiredman
- Gehn Shard KI#: 124834
- Location: Beaverton, Oregon, USA
CoD Crash -- One of many
Cal (Akon in game)
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HP Pavilion P6347C, AMD Athlon II X4 630 processor, 2.80 ghz
nVidia GeForce GT640 Graphic card
6 gb RAM
1.2 tb (1200 gb) on three drives
Windows 10 Home Edition
Directx V.11
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HP Pavilion P6347C, AMD Athlon II X4 630 processor, 2.80 ghz
nVidia GeForce GT640 Graphic card
6 gb RAM
1.2 tb (1200 gb) on three drives
Windows 10 Home Edition
Directx V.11
- Mystler
- Development Manager
- Posts: 651
- Joined: Mon 11. Jul 2011, 16:14
- Gender: Male
- TOC-MOUL Name: Mystler
- TOC-MOUL KI#: 346
- MOULa Name: Mystler
- MOULa KI#: 150272
- Location: Germany
- Contact:
Re: CoD Crash -- One of many
That would be an awful lot of work and besides the difficulty, I do not even know how many players would visit it, then.
Unfortunately, the TPotS client is not Open Source, so we have to create many of our mods by editing files.
The stack dump is also something I cannot do anything about because we do not really know what happens in the client.
I'm sorry to disappoint you in these cases but TPotS is quite old and our main focus is on the Moul server.
Unfortunately, the TPotS client is not Open Source, so we have to create many of our mods by editing files.
The stack dump is also something I cannot do anything about because we do not really know what happens in the client.
I'm sorry to disappoint you in these cases but TPotS is quite old and our main focus is on the Moul server.