Right now i'm solved Gahreesen without cleft, pillars in rielto and without teledahn (i have only pier page of it).
Also I have 3 books - Gahreesen (without prison), Teledahn (void first page and pier), Kadish (void first page, top of pyramid).
Interesting thing - if u haven't pillars - when u pressing a hand in bahro cave - pillar disapears and appears again
P.S. Tomorrow I'll solve Kadish Tolesa the same way
1 hour for Kadish solving as a Gehreesen. So then, there are 2 bugs:
1) The pillar puzzle can't be reseted (the blue button isn't active, and when u press it - the levers won't work either, and you can't reset this puzzle commonly (by a button upstairs))
2) In the alternative vault there is no helmet
P.S. Waiting /xyz command for teledahn and pods exploring (jumping with a /jump command isn't helpful in pods ages, because pod outside pass throw itself inside)
CW014 wrote:1) The pillar puzzle can't be reseted (the blue button isn't active, and when u press it - the levers won't work either, and you can't reset this puzzle commonly (by a button upstairs))
2) In the alternative vault there is no helmet
I started a new avvie to check this: My results, as follows:
(1) I had no problem with either the blue button or the levers or resetting the puzzle upstairs
HOWEVER
(2) the Viking helmet IS missing in the alternate Kadish vault
CW014 wrote:1) The pillar puzzle can't be reseted (the blue button isn't active, and when u press it - the levers won't work either, and you can't reset this puzzle commonly (by a button upstairs))
2) In the alternative vault there is no helmet
I started a new avvie to check this: My results, as follows:
(1) I had no problem with either the blue button or the levers or resetting the puzzle upstairs
Say, did u open Kadish totem in Rielto, or u solve it through a Kadish library?
P.S. Waiting /xyz command for teledahn and pods exploring (jumping with a /jump command isn't helpful in pods ages, because pod outside pass throw itself inside)
For the pods, there's an issue. Cyan never made anything outside the 4 pods solid. What we are used to see (eg Negilahn & Payiferen pods in some ALCUGS shards) are the effect of what is commonly known as the "Race's Extensions". Race modified the pods files to make them solid. Some ALCUGS shards use his modified files instead of Cyan's files so we can enjoy some "outside pod exploration".
So with all that said, if let say you teleport yourself in a said (X,Y,Z) coordinate spot. You'll end up in your Relto unless you disable physics beforehand with the command ("/float")
For the pods, there's an issue. Cyan never made anything outside the 4 pods solid. What we are used to see (eg Negilahn & Payiferen pods in some ALCUGS shards) are the effect of what is commonly known as the "Race's Extensions". Race modified the pods files to make them solid. Some ALCUGS shards use his modified files instead of Cyan's files so we can enjoy some "outside pod exploration".
So with all that said, if let say you teleport yourself in a said (X,Y,Z) coordinate spot. You'll end up in your Relto unless you disable physics beforehand with the command ("/float")
Thats make a sense
BTW, how its "Race's Extensions" could be installed on TOC-MOUL?