XING: The Land Beyond E3 Demo

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Wamduskasapa
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XING: The Land Beyond E3 Demo

Post by Wamduskasapa »

XING has released another Demo and this is much more challenging and intriguing than the last Demo

You will need the Visual C++ Redistributable Packages for Visual Studio 2013

This is where You will be able to get the Xing: The Land Beyond Demo (759mb)

Your journey takes place on a series of mysterious islands, where you must solve a diversity of puzzles. Spiritualism, mysticism and logic come together in the land of Xing, where you will traverse mountains, deserts, forests, volcanoes and more.

The Puzzles are based on your observation and learning, as well as the amazing themes. You progress at your own pace, and sometimes you might just want to look around and soak in the environment around you. There is no combat in this game. Everything around you is there for a purpose, whether it is an aesthetic purpose or is oriented towards gameplay. The mechanics and the aesthetics of this game work together harmoniously to bring about a fully immersive gaming experience.

This is a demo of the intro to the Rainforest level in XING: The Land Beyond, made in Unreal Engine 4, and features Oculus Rift support.

Like all Unreal 4 demos, you’ll need DX11 and the VS 2013 redistributables.

Once you have these programs, simply unzip the archive and double click the shortcut for XING. VR mode should be enabled by default - if your Rift plugged is in and turned on it will function. But just in case it isn't, try going into the settings menu by pressing ESC or start (360 controller) and toggling full screen and/or the Rift toggle. The demo is fully playable with or without a Rift.

Note: There are currently 2 graphics settings, and the default is low. You can change this by going to the settings in the menu (Esc/Menu) .

If you get lost::
XING The Land Beyond E3 Demo Gameplay Walkthrough (238MB)
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Mystler
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Re: XING: The Land Beyond E3 Demo

Post by Mystler »

Wow, I just love what moderns engines like Unreal or Unity can do. Thanks for posting that.

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