A possible future command or two?

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Xeth
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A possible future command or two?

Post by Xeth »

I love all of the cheat commands that allow us to explore in places we could not before, but I am wishing we had a couple commands that are available in MOULa through the bots.

The two commands that I think would be a nice addition sometime in the future are /walk xx and /run xx. These two commands are available with at least three of the bots, Lyrobot, Mimi bot and Magic bot (without the slash). I thought I would mention the bot names because I have seen a post here by Lyrobot's creator, Lyrositor. :)

Just a wish on my part, if it's not possible, I'm OK with that, just thought it might be a nice addition. I do appreciate all of the commands we have.

p.s. This is only my second post, if I've put it in the wrong place, I am sorry.
Time you enjoy wasting, was not wasted. -John Lennon

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calroger
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Re: A possible future command or two?

Post by calroger »

These would be great if they were available for use with the float command. The swim commands are nice and easier to use than the /y or /x commands. The problem with the swim commands is it is very easy to overshoot your target. I vote yes for the new commands.

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Mystler
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Re: A possible future command or two?

Post by Mystler »

Can you please tell me what exactly those two commands are doing?
To be honest, I have never used any URU bot.

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Re: A possible future command or two?

Post by Annabelle »

/walk xx make you redo the "walk" animation xx times.

/run xx same thing with run.

The command lines in python should include MaleWalk, FemaleWalk, MaleRun and FemaleRun. Look inside corresponding prps to find the proper anim :)

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Re: A possible future command or two?

Post by Xeth »

Thank you for your response Annabelle, I wouldn't have known the details. You have always been a very helpful person! And thank you Mystler for looking into this request. Much appreciated! :)

Calroger, that was exactly what I was thinking ;) great minds and all that....
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Re: A possible future command or two?

Post by Mystler »

What is the advantage of those commands?

Besides, you can already do that:

Code: Select all

/loopstart 0.1 10 /anim MaleWalk
Feel free to substitute the animation name with e.g. FemaleRun and the 10 with the number of replays. The 0.1 is just that the animations are queued almost instantly.

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Re: A possible future command or two?

Post by Annabelle »

Mystler wrote:What is the advantage of those commands?

Besides, you can already do that:

Code: Select all

/loopstart 0.1 10 /anim MaleWalk
Feel free to substitute the animation name with e.g. FemaleRun and the 10 with the number of replays. The 0.1 is just that the animations are queued almost instantly.
I would say...more alpha-user friendly ;) There are a lot of commands, especially in offline-KI that I don't use because of the rebarbative look.

/walk xx or /run xx is user intuitive and it looks the gender of your avatar directly with a given parameter. Thing that many programmers forget is the KISS principe.

Code: Select all

gender = avatar.getAvatarClothingGroup()
        try:
            if (gender == 0):
                animList = maleMoves[animation]
            else:
                animList = femaleMoves[animation]
        except KeyError:
            if (gender == 0):
                animList = ["Male"+animation]
            else:
                animList = ["Female"+animation]
        

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Re: A possible future command or two?

Post by calroger »

Another possibility would be to add a distance parameter to the /swimslow and /swimfast commands. This might be easier to use and more intuitive.

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Re: A possible future command or two?

Post by Mystler »

Yeah, of course it's less intuitive. I'll have a look if I can add it with the next update, if you wish. ;)

@calroger,
The thought behind /swimslow and /swimfast is that you are able to control the animation yourself (with the mouse). Why a distance for them?

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calroger
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Re: A possible future command or two?

Post by calroger »

I have always thought that once a /float /swim is started, you have to wait for it to complete before doing anything else. If this is not the case, I will have to do some testing.

Cal
Cal (Akon in game)
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