Found a new area -- Minimal spoiler

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calroger
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Found a new area -- Minimal spoiler

Post by calroger »

I found a "new" area accessible from the watchers pub that looks like something from either Myst or Riven. What is it?

Cal
Cal (Akon in game)
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Alien
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Re: Found a new area -- Minimal spoiler

Post by Alien »

Picture please. ;)
How to use some Not So Basic Commands in TOC

TOC is Image

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Scarchu
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Re: Found a new area -- Minimal spoiler

Post by Scarchu »

The Great Tree may be ?
Image

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calroger
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Re: Found a new area -- Minimal spoiler

Post by calroger »

Here is the only ki image out of 3 that I found in the Kiimage folder:

Image

Cal
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Re: Found a new area -- Minimal spoiler

Post by Alien »

In TOC, Cpt Jericho found a way to get past the door in the Watcher's Pub.
Then the TOC team opened the the door and made it possible for us to reach the tree.
It may be a new area for you (and that is what Uru is meant to inspire)
but some of us have known about this area for a long time.

Keep exploring, the wonder of finding new areas is what Uru is all about

Alien
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calroger
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Re: Found a new area -- Minimal spoiler

Post by calroger »

I was really surprised. The path to get to where this picture was captured looked like something out of Riven or even Zork Nemesis! It is fantastic!

I'm still looking for "new" places, I found the area behind the tent on my first day and the elevator, a day later. As you probably saw in another post, I've been out to Korath Arch via the left path. I'm still trying to find the right path to Korath. I have tried several locations to start the trek but all have failed. I'm thinking somehow from the Ferry Terminal or Kahlo Pub but havn't had any promising results from either location.

Cal
Cal (Akon in game)
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Annabelle
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Re: Found a new area -- Minimal spoiler

Post by Annabelle »

@ calroger...

for the right path to Kerath, you should look AROUND the museum, you might be more successful ;)

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calroger
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Re: Found a new area -- Minimal spoiler

Post by calroger »

Annabelle wrote:@ calroger...

for the right path to Kerath, you should look AROUND the museum, you might be more successful ;)
Been there many times and failed. No worries. I'll keep trying. The main problem I have is dealing with locations where solid scenery ends and a picture starts. There seems to be no hint when you reach the edge of solid scenery.

Cal
Cal (Akon in game)
---------
HP Pavilion P6347C, AMD Athlon II X4 630 processor, 2.80 ghz
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Windows 10 Home Edition
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Re: Found a new area -- Minimal spoiler

Post by Annabelle »

oh yes I see the issue...

And Filtik didn't solidify everything. There's a lot of holes in the COD. So even if you may think it should be a solid scenery ahead, it might not be the reality. You have to understand that COD is based on Ae'gura and Ae'gura is 95% void. The 5% remaining is where we can actually go. And I suspect Filtik to keep some "holes" in the scenery too because of possibilities of visiting a little bit more ;) .

Here's a spoiler for the right path:
Spoiler:
For the right path, Jogi showed me the way to reach the Arch going inside the scenery at some point. You have to jump on the Museum Lower Floor BUT not inside the Museum itself, you have to jump on the extension of the Lower Floor plane.

Then, from there, you have to jump to the nearest solid scenery. It's not near the lower floor plane so you must do a run-jump and since the run-jump is very short, I would tend to tell you take few steps back, run until you reach the edge & run-jump holding the keys until landing. After the reach, the remaining scenery is solid all the way to the Arch

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calroger
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Gehn Shard Name: Retiredman
Gehn Shard KI#: 124834
Location: Beaverton, Oregon, USA

Re: Found a new area -- Minimal spoiler

Post by calroger »

Annabelle,
I've tried what you mentioned in "spoiler" and I cannot find the spot. I've tried about a dozen places AROUND the museum and a few farther away and no connection with the path to Korath. If you don't mind, could you pleas PM me with more specific instructions or a picture. I would certainly appreciate it. Also whether the trek was completed inside the CoD context or outside (e.g. "normal" MOUL.) CoD gives one more areas to explore whereas MOUL has more ways to explore. Thanks for your help.
Cal
Cal (Akon in game)
---------
HP Pavilion P6347C, AMD Athlon II X4 630 processor, 2.80 ghz
nVidia GeForce GT640 Graphic card
6 gb RAM
1.2 tb (1200 gb) on three drives
Windows 10 Home Edition
Directx V.11

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