What I'm saying is that a lot of you guys, no point you in particular, think that there kind of some magical stuff happening.
The only fairy in TOC is Opa, or I'm mistaken. UNLESS, he does something like solidifying a surface which is not meant to be solid in the normal Ae'gura, there's NO hope to reach the top of the cavern.
We are very lucky to have Opa fiddle things for us in COD so we can extend our exploration. Cyan did a adventure game but without "adventure". Here's my definition of adventure: "what's over there? Oh ok nice...what's over there just 10 meters away? Oh ok nice...what's over there 100 meters away? Oh it's nicer!
Adventure for me is going as far as I can go. I know you (and I) have great expectations to reach each and every single pixels in COD. But for now, Opa has not worked on solidifying all COD yet.
A thing he should do is to remove all the panic zones that are annoying. There's 2 types of panic zones:
1st) the type you need in an age: the one below every visual aspects of the age
2nd) the annoying type: the one that prevents us to jump from an higher spot to a lower spot: for example: the library cliff to the lakeshore. In my own offline uru:cc, it's one of the first thing I disabled.
On a side note: since we are able to go real high these days...it's important to know this fact:
"Never fall or jump more than 1,608 feet" Why 1,608 feet? Try "/jump 1609", you'll see

. Try it on a flat plane. If not you will think I'm wrong. It's the limit putted by Cyan to send us to Relto.