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A possible future command or two?
Posted: Fri 5. Apr 2013, 11:12
by Xeth
I love all of the cheat commands that allow us to explore in places we could not before, but I am wishing we had a couple commands that are available in MOULa through the bots.
The two commands that I think would be a nice addition sometime in the future are
/walk xx and
/run xx. These two commands are available with at least three of the bots, Lyrobot, Mimi bot and Magic bot (without the slash). I thought I would mention the bot names because I have seen a post here by Lyrobot's creator, Lyrositor.
Just a wish on my part, if it's not possible, I'm OK with that, just thought it might be a nice addition. I do appreciate all of the commands we have.
p.s. This is only my second post, if I've put it in the wrong place, I am sorry.
Re: A possible future command or two?
Posted: Fri 5. Apr 2013, 22:55
by calroger
These would be great if they were available for use with the float command. The swim commands are nice and easier to use than the /y or /x commands. The problem with the swim commands is it is very easy to overshoot your target. I vote yes for the new commands.
Cal
Re: A possible future command or two?
Posted: Sat 6. Apr 2013, 00:25
by Mystler
Can you please tell me what exactly those two commands are doing?
To be honest, I have never used any URU bot.
Re: A possible future command or two?
Posted: Sat 6. Apr 2013, 01:43
by Annabelle
/walk xx make you redo the "walk" animation xx times.
/run xx same thing with run.
The command lines in python should include MaleWalk, FemaleWalk, MaleRun and FemaleRun. Look inside corresponding prps to find the proper anim

Re: A possible future command or two?
Posted: Sat 6. Apr 2013, 02:24
by Xeth
Thank you for your response Annabelle, I wouldn't have known the details. You have always been a very helpful person! And thank you Mystler for looking into this request. Much appreciated!
Calroger, that was exactly what I was thinking

great minds and all that....
Re: A possible future command or two?
Posted: Sat 6. Apr 2013, 10:57
by Mystler
What is the advantage of those commands?
Besides, you can already do that:
Feel free to substitute the animation name with e.g. FemaleRun and the 10 with the number of replays. The 0.1 is just that the animations are queued almost instantly.
Re: A possible future command or two?
Posted: Sat 6. Apr 2013, 14:34
by Annabelle
Mystler wrote:What is the advantage of those commands?
Besides, you can already do that:
Feel free to substitute the animation name with e.g. FemaleRun and the 10 with the number of replays. The 0.1 is just that the animations are queued almost instantly.
I would say...more alpha-user friendly

There are a lot of commands, especially in offline-KI that I don't use because of the rebarbative look.
/walk xx or /run xx is user intuitive and it looks the gender of your avatar directly with a given parameter. Thing that many programmers forget is the KISS principe.
Code: Select all
gender = avatar.getAvatarClothingGroup()
try:
if (gender == 0):
animList = maleMoves[animation]
else:
animList = femaleMoves[animation]
except KeyError:
if (gender == 0):
animList = ["Male"+animation]
else:
animList = ["Female"+animation]
Re: A possible future command or two?
Posted: Sat 6. Apr 2013, 16:25
by calroger
Another possibility would be to add a distance parameter to the /swimslow and /swimfast commands. This might be easier to use and more intuitive.
Cal
Re: A possible future command or two?
Posted: Sat 6. Apr 2013, 17:34
by Mystler
Yeah, of course it's less intuitive. I'll have a look if I can add it with the next update, if you wish.
@calroger,
The thought behind /swimslow and /swimfast is that you are able to control the animation yourself (with the mouse). Why a distance for them?
Re: A possible future command or two?
Posted: Sat 6. Apr 2013, 18:04
by calroger
I have always thought that once a /float /swim is started, you have to wait for it to complete before doing anything else. If this is not the case, I will have to do some testing.
Cal