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Re: KI-Commands

Posted: Mon 9. Jan 2012, 15:03
by Mystler
I'll add a note until next patch day. ;)

Re: KI-Commands

Posted: Mon 9. Jan 2012, 23:35
by J'Kla
Thank you :-) /bow

Re: KI-Commands

Posted: Sat 14. Jan 2012, 17:50
by Mystler
Done. ;)

Re: KI-Commands

Posted: Sat 14. Jan 2012, 20:13
by Cpt-Jericho
The /export command rocks. But it seems to have troubles with ["].

Re: KI-Commands

Posted: Wed 18. Jan 2012, 17:53
by RockArdemar
Yes, I tried to /export and a red error message appears every time.

On the other hand, the other day in Mr Rosenqvist's office we commented that it would be useful to have a /CoD command, like we have /nexus and /hood, in order to get faster to the City of Dimensions (e.g. when we see Mr Rosenqvist or Amelia Williams are there).
Or, a CoD book on the Relto bookshelf. Would that be possible?

Re: KI-Commands

Posted: Wed 18. Jan 2012, 18:41
by Mystler
Spoiler:
*whistle* I never planned to release something like /cod, this patchday. ;)

Re: KI-Commands

Posted: Fri 6. Apr 2012, 10:24
by Alien
On the Guild Of Sleepers forum, we've started a thread explaining how to use some of the more advanced KI commands.
You can find it here : Not So Basic Commands

If you wish to add to it, please do. If you're not registered on the Guild Of Sleepers forum (why not?)
Post your addition here, and we'll add it to the thread on the Sleepers forum.

My apologies to the TOC team for promoting another forum

Alien

Re: KI-Commands

Posted: Fri 6. Apr 2012, 10:58
by Mystler
Wow, cool idea. I like if you play with the commands and write some tutorials on them. ;)

Re: KI-Commands

Posted: Fri 6. Apr 2012, 11:51
by Scarchu
Thanks Mystler :) But we need some help with some commands... For example /scale x y z . I lost two time the Arch because of this command :D

Re: KI-Commands

Posted: Fri 6. Apr 2012, 16:10
by Mystler
Well, /scale x 0.5 will scale an object along the x axis. You can specify any axis with x, y, z and the scale value.