Massive Gfx-Problem after PhysX-Update

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Folkher
Posts: 29
Joined: Tue 27. Dec 2011, 06:52
TOC-MOUL Name: Folkher
TOC-MOUL KI#: 68120
MOULa Name: Folkhari
MOULa KI#: 578372
DI Name: Folkher
DI KI#: 41097
Gehn Shard Name: Folkher
Gehn Shard KI#: 91858
Location: RL: near Hamburg, GER - VL: a lot of worlds ...

Re: Massive Gfx-Problem after PhysX-Update

Post by Folkher »

Yes, I know, this is a clear case of Thread-Gravedigging ... ;) . But its not necessary to open a new one, cause ... it's a miracle ... my problems are solved since the last updates! :)

And even more mysterious: its only solved on TOC and Gehn. MOULa still shows the same behaviour I described more than a year ago in this thread, and so do my TPots installations :| .

So, together with a big "THANK YOU, TEAM!!" I want to ask for any hint how to solve it global - I'm nearly sure that there is some relation to the PhysX.setup used on TOC and Gehn, cause it's different from the one used in MOULa (as far as I can see).

Any ideas?

A really thankful

Folkher
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Mystler
Development Manager
Posts: 651
Joined: Mon 11. Jul 2011, 16:14
Gender: Male
TOC-MOUL Name: Mystler
TOC-MOUL KI#: 346
MOULa Name: Mystler
MOULa KI#: 150272
Location: Germany
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Re: Massive Gfx-Problem after PhysX-Update

Post by Mystler »

The PhysX Legacy installer (which you had to install manually before) is now installed automatically. I'm glad that solved your problem. :)

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